docs: clarify /progress page header tab and fix apps/docs table formatting

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Prad Nukala committed 2026-10-13 09:16:41 -04:00
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@@ -48,7 +48,7 @@ flowchart LR
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| `work/<1\|3\|7>/<Difficulty>/<Category>/<num>.<slug>.{js,py}` | Solutions, e.g. `work/1/Easy/Array/1.two-sum.py`. The top directory is the spaced-repetition bucket: `1` = first solve, `3`/`7` = the blind re-solves of that problem 3 and 7 days later. Machine-parsed header comment (title / `Difficulty:` / URL / `─` rule / statement) — preserve its exact shape | | `work/<1\|3\|7>/<Difficulty>/<Category>/<num>.<slug>.{js,py}` | Solutions, e.g. `work/1/Easy/Array/1.two-sum.py`. The top directory is the spaced-repetition bucket: `1` = first solve, `3`/`7` = the blind re-solves of that problem 3 and 7 days later. Machine-parsed header comment (title / `Difficulty:` / URL / `─` rule / statement) — preserve its exact shape |
| `apps/cli/` | Flat Bun TS workspace: automation entries (shebang + top-level await) and libraries (no shebang, side-effect-free on import). Root `bun run` scripts delegate here | | `apps/cli/` | Flat Bun TS workspace: automation entries (shebang + top-level await) and libraries (no shebang, side-effect-free on import). Root `bun run` scripts delegate here |
| `apps/docs/` | Blume site (`blume.config.ts`, `content/`, `pages/`, `components/` + `components.ts`, `islands/`, `public/`). `content/(0N-<phase>)/<topic>/(problems)/<num>_<slug>.mdx` plus one `meta.ts` per phase and per topic folder, all generated by sync (a phase's once, then hand-owned): the phase folder is a `(group)` (sidebar section, no route segment), the topic folder is the README campaign topic slug (`tree-dfs/`, `heap-priority-queue/`) and a real route segment, and `(problems)` is a second `(group)` inside it, so `tree-dfs/(problems)/226_invert-binary-tree.mdx` routes to `/tree-dfs/invert-binary-tree` (Blume sorts by the `<num>_` prefix and strips it from the route). The `meta.ts` files carry the exact labels, phase/topic numbers and icons so the sidebar reads in curriculum order; every topic meta is `display: "page"`, so a topic is one sidebar row whose panel holds its landing page and a "Problems" section. A problem page's badge row (between the description and the body) is rendered, not written: the MDX `wrapper` (`components/ProblemBadges.astro`, registered as `mdx.wrapper` in `components.ts` — Blume's page template renders the title and description itself with no slot before the body, so the wrapper, which MDX hands no route, reads it off `Astro.url`) reads the page's `topics:` (LeetCode's topic tags, from sync) and `video:` (NeetCode YouTube id, from `bun run videos`) frontmatter — both declared via `frontmatter.extend` in `blume.config.ts`, hand-rolled Standard Schemas, no zod — and links a tag the campaign teaches to its topic landing page (filled), any other tag to its card on the Appendix glossary `/appendix#<slug>` (outlined; LeetCode's problem list if the tag has no term, gray and iconless), and the video as a red `Explanation` badge. Every badge in the row is a pill. A tag badge carries the icon its target shows (a landing's: the topic `meta.ts` icon read off `data.navigation`; an Appendix term's: its `icon` in `appendix.ts`) and the tag's own colour from `lib/tag-colors.ts` — unique per tag site-wide, assigned greedily over every tag with a landing or a term so tags that share problem pages sit furthest apart in OKLab, in a lightness band that keeps ≥ 3:1 contrast in both themes (Blume's Badge takes one hex for both). The reverse direction is the `PageFooter` slot (`components/BacklinksList.astro`): an Obsidian-style `<num> <name>` list under every topic landing page of the problems whose badges link there, plus a topic's own folder members (so a topic no tag names, `hybrid-structures`, still lists its problems), in a native `<details>` open on load whose top-right chevron collapses it (no JS); problem pages are recognised by their `<num>. <name>` title and render no list. The sidebar is the `Sidebar` slot (`components/SourceSidebar.astro`, also the mobile drawer's nav): a Fumadocs-style content-source selector (a `<details>` on Blume's `data-blume-dropdown` light dismiss), then Blume's own `NavTree` scoped to the active source. The sources are ONE table, `apps/docs/sources.ts` (`SOURCES`: `{ label, description, icon, path }`; the active source is the deepest `path` the route sits under; the `/` source — the LeetCode campaign — owns every node no other source claims, any other shows its folder's children as the whole tree), so a new source (system design: `content/system-design/`) is a content folder with an `index.mdx` plus one row there. The custom pages `/changelog` and `/appendix` are header `navigation.tabs` (on mobile, Blume lists them at the top of the drawer); never `navigation.featured`, which Blume renders above the slot, over the selector. Which tags the campaign teaches is ONE map, `apps/docs/topic-landings.ts` (tag slug → landing routes), and where a badge points is ONE function beside it, `tagTarget()` — read by both components and the Appendix page (so badges, backlinks and term cards cannot disagree) and the map by sync. Every other tag a problem carries is ONE hand-written table, `apps/docs/appendix.ts` (`APPENDIX`: slug → `{ name, icon, category, definition }`), rendered by ONE custom page, `pages/appendix.astro` — a glossary with an A–Z letter index and a filter box (an `<appendix-filter>` custom element over static markup; no JS, the full list), one card per term (icon tinted the tag's colour, category, definition, LeetCode list link, and a `<details>` "Solved" list of the problem pages whose badge `tagTarget()` sends there, paged `PAGE_SIZE` (5) rows at a time by numbered buttons under it — a `<solved-pages>` custom element; without JS every row shows and the buttons stay hidden), each card `id`'d by slug and highlighted as `:target`. It is no content folder, so it enters neither the sidebar tree nor prev/next: its header tab is its link. Sync writes nothing for it — it warns about a carried tag with no term, a term whose tag a topic now teaches (delete it), and a term `icon` that is a `TOPIC_ICONS` value or another term's. The formLine truncated | `apps/docs/` | Blume site (`blume.config.ts`, `content/`, `pages/`, `components/` + `components.ts`, `islands/`, `public/`). `content/(0N-<phase>)/<topic>/(problems)/<num>_<slug>.mdx` plus one `meta.ts` per phase and per topic folder, all generated by sync (a phase's once, then hand-owned): the phase folder is a `(group)` (sidebar section, no route segment), the topic folder is the README campaign topic slug (`tree-dfs/`, `heap-priority-queue/`) and a real route segment, and `(problems)` is a second `(group)` inside it, so `tree-dfs/(problems)/226_invert-binary-tree.mdx` routes to `/tree-dfs/invert-binary-tree` (Blume sorts by the `<num>_` prefix and strips it from the route). The `meta.ts` files carry the exact labels, phase/topic numbers and icons so the sidebar reads in curriculum order; every topic meta is `display: "page"`, so a topic is one sidebar row whose panel holds its landing page and a "Problems" section. A problem page's badge row (between the description and the body) is rendered, not written: the MDX `wrapper` (`components/ProblemBadges.astro`, registered as `mdx.wrapper` in `components.ts` — Blume's page template renders the title and description itself with no slot before the body, so the wrapper, which MDX hands no route, reads it off `Astro.url`) reads the page's `topics:` (LeetCode's topic tags, from sync) and `video:` (NeetCode YouTube id, from `bun run videos`) frontmatter — both declared via `frontmatter.extend` in `blume.config.ts`, hand-rolled Standard Schemas, no zod — and links a tag the campaign teaches to its topic landing page (filled), any other tag to its card on the Appendix glossary `/appendix#<slug>` (outlined; LeetCode's problem list if the tag has no term, gray and iconless), and the video as a red `Explanation` badge. Every badge in the row is a pill. A tag badge carries the icon its target shows (a landing's: the topic `meta.ts` icon read off `data.navigation`; an Appendix term's: its `icon` in `appendix.ts`) and the tag's own colour from `lib/tag-colors.ts` — unique per tag site-wide, assigned greedily over every tag with a landing or a term so tags that share problem pages sit furthest apart in OKLab, in a lightness band that keeps ≥ 3:1 contrast in both themes (Blume's Badge takes one hex for both). The reverse direction is the `PageFooter` slot (`components/BacklinksList.astro`): an Obsidian-style `<num> <name>` list under every topic landing page of the problems whose badges link there, plus a topic's own folder members (so a topic no tag names, `hybrid-structures`, still lists its problems), in a native `<details>` open on load whose top-right chevron collapses it (no JS); problem pages are recognised by their `<num>. <name>` title and render no list. The sidebar is the `Sidebar` slot (`components/SourceSidebar.astro`, also the mobile drawer's nav): a Fumadocs-style content-source selector (a `<details>` on Blume's `data-blume-dropdown` light dismiss), then Blume's own `NavTree` scoped to the active source. The sources are ONE table, `apps/docs/sources.ts` (`SOURCES`: `{ label, description, icon, path }`; the active source is the deepest `path` the route sits under; the `/` source — the LeetCode campaign — owns every node no other source claims, any other shows its folder's children as the whole tree), so a new source (system design: `content/system-design/`) is a content folder with an `index.mdx` plus one row there. The custom pages `/progress`, `/changelog` and `/appendix` are header `navigation.tabs` (on mobile, Blume lists them at the top of the drawer); never `navigation.featured`, which Blume renders above the slot, over the selector. Which tags the campaign teaches is ONE map, `apps/docs/topic-landings.ts` (tag slug → landing routes), and where a badge points is ONE function beside it, `tagTarget()` — read by both components and the Appendix page (so badges, backlinks and term cards cannot disagree) and the map by sync. Every other tag a problem carries is ONE hand-written table, `apps/docs/appendix.ts` (`APPENDIX`: slug → `{ name, icon, category, definition }`), rendered by ONE custom page, `pages/appendix.astro` — a glossary with an A–Z letter index and a filter box (an `<appendix-filter>` custom element over static markup; no JS, the full list), one card per term (icon tinted the tag's colour, category, definition, LeetCode list link, and a `<details>` "Solved" list of the problem pages whose badge `tagTarget()` sends there, paged `PAGE_SIZE` (5) rows at a time by numbered buttons under it — a `<solved-pages>` custom element; without JS every row shows and the buttons stay hidden), each card `id`'d by slug and highlighted as `:target`. It is no content folder, so it enters neither the sidebar tree nor prev/next: its header tab is its link. Sync writes nothing for it — it warns about a carried tag with no term, a term whose tag a topic now teaches (delete it), and a term `icon` that is a `TOPIC_ICONS` value or another terLine truncated
| `apps/api/` | Cloudflare Worker workspace: `src/` modules, `data/schedule.json` (the plan: `date → { topics | problems | review | gate | sweep }`, human-edited, bundled at deploy), `migrations/` (append-only; `0002` is the +3/+7 ladder rebuild) | | `apps/api/` | Cloudflare Worker workspace: `src/` modules, `data/schedule.json` (the plan: `date → { topics | problems | review | gate | sweep }`, human-edited, bundled at deploy), `migrations/` (append-only; `0002` is the +3/+7 ladder rebuild) |
| `.github/workflows/` | deploy (docs → Pages with `GITHUB_TOKEN` for the releases-backed changelog, Worker → Cloudflare with the `OPENROUTER_API_KEY` Actions secret put into it first, on every main push), close-solved (issues + `/admin/solved` + Project `Set`/`Difficulty`, needs `SRS_ADMIN_KEY` and `PROJECT_PAT`; then the `release` job: timever tag + release per finished topic, `contents: write`), close-topics, sync-d1 (issue edits → `/admin/reconcile`), spaced-repetition (daily 06:00 ET cron → today's review issue; `GITHUB_TOKEN` only, no secrets) | | `.github/workflows/` | deploy (docs → Pages with `GITHUB_TOKEN` for the releases-backed changelog, Worker → Cloudflare with the `OPENROUTER_API_KEY` Actions secret put into it first, on every main push), close-solved (issues + `/admin/solved` + Project `Set`/`Difficulty`, needs `SRS_ADMIN_KEY` and `PROJECT_PAT`; then the `release` job: timever tag + release per finished topic, `contents: write`), close-topics, sync-d1 (issue edits → `/admin/reconcile`), spaced-repetition (daily 06:00 ET cron → today's review issue; `GITHUB_TOKEN` only, no secrets) |
| `.githooks/` | Tracked git hooks; `bun install` points `core.hooksPath` here (root `prepare` script, no husky). `pre-commit` runs `bun run sync` and stages only what sync changed (pages, `apps/docs/redirects.ts`), so a solution, its page and its `/<num>` short link land in one commit; it refuses to run while `work/1` has anything unstaged (sync reads the tree, so the page would not match the commit), and leaves pre-existing dirt under `apps/docs/content` (in-progress `## Approach` prose) unstaged. `git commit --no-verify` for a deliberate partial commit | | `.githooks/` | Tracked git hooks; `bun install` points `core.hooksPath` here (root `prepare` script, no husky). `pre-commit` runs `bun run sync` and stages only what sync changed (pages, `apps/docs/redirects.ts`), so a solution, its page and its `/<num>` short link land in one commit; it refuses to run while `work/1` has anything unstaged (sync reads the tree, so the page would not match the commit), and leaves pre-existing dirt under `apps/docs/content` (in-progress `## Approach` prose) unstaged. `git commit --no-verify` for a deliberate partial commit |
@@ -116,7 +116,7 @@ curl -X POST -H "Authorization: Bearer $LINK_KEY" \
- `apps/cli/sync.ts` — work→docs contract: on existing pages only the frontmatter `icon:` and the `## Solution` section are regenerated, and `topics:` (LeetCode's `topicTags` as `{ name, slug }`, fetched by GraphQL) and `issue:` (the URL of the problem's `problem`-labelled GitHub issue, `LC <num> · …`, listed via `github()` — rendered as the neutral `Issue #N` badge after `Explanation`) are filled once — on create, or on any run that finds them missing — never refreshed (delete a key to refetch; offline or without `gh` auth, the page is written without it and the next sync retries; a sync with nothing missing makes no request). Only a problem the README plan lists gets `issue:` — an unplanned warm-up has no catalog issue, so it is never looked up. `## Solution` is the latter bounded by `solutionEnd()` at the next unfenced top-level heading; human prose before it and any sections after it are never touched. Never hand-write solution pages or edit inside `## Solution`. Two classifications, two homes: the sidebar group is the README topic (`readmeTopics()`, first listing wins for a problem under two topics; a warm-up outside the plan groups under its category at `order: 0`, ahead of topic 1) and the `work/1/<Difficulty>/<Category>/` category, which only places an unplanned problem — the page's topic badges are LeetCode's tags, not either classification. Topics nest under their README phase (`## Phase N — Name` headings, shortened via `PHASE_ALIASES`): `content/(0N-<phase>)/<topic>/`, with every problem page in the topic's `(problems)/` group as `<num>_<slug>.mdx` (a page is found by its frontmatter title, wherever it sits, so a layout change is one sync of `rename`s). The topic `meta.ts` is script-owned and rewritten every run (label, curriculum order, `TOPIC_ICONS` icon, `display: "page"`); the phase `meta.ts` is written once when missing (`Phase N: Name`, `order: N`) and hand-owned after — rename its title freely. Never rewriting it loses nothing: its order and name are also the folder name, so a README change to either lands in a new folder with a fresh meta. The phase folder is a Blume `(group)` — no route segment, so `/tree-dfs` is unchanged and a landing page there is one level deep, never at `/` — and the topic folder is the real segment; never put a topic `index.mdx` directly inside a `(group)`. A page is `rename`d when its topic or phase changes; a folder every page has left is deleted (climbing through an emptied `(problems)` and topic into an emptied phase folder) unless it still holds a hand-written `index.mdx` (sync never writes, moves, or deletes one — so page-relative asset paths in a moved landing page are yours to fix). Slugs come from `slugify()`, which glues a leading number to the next token (`1d-dynamic-programming`) because Blume strips `<digits>-` prefixes from routes. The hand-owned parts have their own owners: `## Approach` (a Mermaid flowchart tracing the page's code, placed *before* `## Solution` so a re-sync keeps it) is written per the `problem-approach` skill (`/problem-approach` fills every page missing one); the frontmatter `video:` (the NeetCode walkthrough, rendered as the red `Explanation` badge) is added by `bun run videos --write` (`apps/cli/videos.ts`). - `apps/cli/sync.ts` — work→docs contract: on existing pages only the frontmatter `icon:` and the `## Solution` section are regenerated, and `topics:` (LeetCode's `topicTags` as `{ name, slug }`, fetched by GraphQL) and `issue:` (the URL of the problem's `problem`-labelled GitHub issue, `LC <num> · …`, listed via `github()` — rendered as the neutral `Issue #N` badge after `Explanation`) are filled once — on create, or on any run that finds them missing — never refreshed (delete a key to refetch; offline or without `gh` auth, the page is written without it and the next sync retries; a sync with nothing missing makes no request). Only a problem the README plan lists gets `issue:` — an unplanned warm-up has no catalog issue, so it is never looked up. `## Solution` is the latter bounded by `solutionEnd()` at the next unfenced top-level heading; human prose before it and any sections after it are never touched. Never hand-write solution pages or edit inside `## Solution`. Two classifications, two homes: the sidebar group is the README topic (`readmeTopics()`, first listing wins for a problem under two topics; a warm-up outside the plan groups under its category at `order: 0`, ahead of topic 1) and the `work/1/<Difficulty>/<Category>/` category, which only places an unplanned problem — the page's topic badges are LeetCode's tags, not either classification. Topics nest under their README phase (`## Phase N — Name` headings, shortened via `PHASE_ALIASES`): `content/(0N-<phase>)/<topic>/`, with every problem page in the topic's `(problems)/` group as `<num>_<slug>.mdx` (a page is found by its frontmatter title, wherever it sits, so a layout change is one sync of `rename`s). The topic `meta.ts` is script-owned and rewritten every run (label, curriculum order, `TOPIC_ICONS` icon, `display: "page"`); the phase `meta.ts` is written once when missing (`Phase N: Name`, `order: N`) and hand-owned after — rename its title freely. Never rewriting it loses nothing: its order and name are also the folder name, so a README change to either lands in a new folder with a fresh meta. The phase folder is a Blume `(group)` — no route segment, so `/tree-dfs` is unchanged and a landing page there is one level deep, never at `/` — and the topic folder is the real segment; never put a topic `index.mdx` directly inside a `(group)`. A page is `rename`d when its topic or phase changes; a folder every page has left is deleted (climbing through an emptied `(problems)` and topic into an emptied phase folder) unless it still holds a hand-written `index.mdx` (sync never writes, moves, or deletes one — so page-relative asset paths in a moved landing page are yours to fix). Slugs come from `slugify()`, which glues a leading number to the next token (`1d-dynamic-programming`) because Blume strips `<digits>-` prefixes from routes. The hand-owned parts have their own owners: `## Approach` (a Mermaid flowchart tracing the page's code, placed *before* `## Solution` so a re-sync keeps it) is written per the `problem-approach` skill (`/problem-approach` fills every page missing one); the frontmatter `video:` (the NeetCode walkthrough, rendered as the red `Explanation` badge) is added by `bun run videos --write` (`apps/cli/videos.ts`).
- `apps/cli/work.ts` — the `work/` layout: bucket paths, `isSolution()`/`solvedInBucket()` (the stub test, shared with `close-solved.ts`), `firstSolved()` (one `git log`, ET dates, keyed by LC number so past layout moves don't matter), and `reviewQueues()` (what each window still owes). Everything that needs to know where a solution file lives, or when it was solved, goes through here. - `apps/cli/work.ts` — the `work/` layout: bucket paths, `isSolution()`/`solvedInBucket()` (the stub test, shared with `close-solved.ts`), `firstSolved()` (one `git log`, ET dates, keyed by LC number so past layout moves don't matter), and `reviewQueues()` (what each window still owes). Everything that needs to know where a solution file lives, or when it was solved, goes through here.
- `apps/api/src/stats.ts` / `apps/cli/stats.ts` / `apps/cli/tui.ts` / `apps/cli/api.ts` / `apps/docs/lib/stats.ts` — the read side. `buildStats()` is the ONE aggregation: phases, ladder, difficulty, `attempting` (open misses, via `MISS_WHERE` in `srs.ts` — the sweep day's definition), per-topic temperature, gates, the 14-day due queue, `heat` (every campaign day, zeros and future days included — the TUI windows its tail rather than asking a second question), `recent` (the ten problems most recently solved, dated by each one's first pass) and `year` (the 365 days ending today — always the calendar year to date — each split by difficulty into attempts and first solves; the docs cards window and bucket it themselves). Two readers consume it, the docs `/progress` islands and `bun run stats`, so its shape is their contract: change the Worker and both readers together (additive fields a reader ignores are safe). `tui.ts` is hand-rolled ANSI (bars, sparklines, heat cells, alternate screen) on charts.ts's palette, and every chart differs by GLYPH as well as by colour so a piped or `NO_COLOR` dashboard still reads. The TUI recomputes nothing: the only local fact it shows is the `work/` solution count, which is inventory, not schedule. - `apps/api/src/stats.ts` / `apps/cli/stats.ts` / `apps/cli/tui.ts` / `apps/cli/api.ts` / `apps/docs/lib/stats.ts` — the read side. `buildStats()` is the ONE aggregation: phases, ladder, difficulty, `attempting` (open misses, via `MISS_WHERE` in `srs.ts` — the sweep day's definition), per-topic temperature, gates, the 14-day due queue, `heat` (every campaign day, zeros and future days included — the TUI windows its tail rather than asking a second question), `recent` (the ten problems most recently solved, dated by each one's first pass) and `year` (the 365 days ending today — always the calendar year to date — each split by difficulty into attempts and first solves; the docs cards window and bucket it themselves). Two readers consume it, the docs `/progress` islands and `bun run stats`, so its shape is their contract: change the Worker and both readers together (additive fields a reader ignores are safe). `tui.ts` is hand-rolled ANSI (bars, sparklines, heat cells, alternate screen) on charts.ts's palette, and every chart differs by GLYPH as well as by colour so a piped or `NO_COLOR` dashboard still reads. The TUI recomputes nothing: the only local fact it shows is the `work/` solution count, which is inventory, not schedule.
- `README.md` live charts are Worker endpoints (`/chart/*.svg`, `/badge/gate.svg`, 5-min Camo cache). The docs `/progress` page is five LeetCode-style islands — `SolvedRing` (difficulty gauge + "Attempting"), `SubmissionHeatmap` and `SubmissionChart` sharing one row (the heatmap: the last six months in month blocks, the README's colour ramp as theme.css `--heat-0..4`, its attempts / active days / max streak counted from the cells it draws; the chart: this calendar year as stacked Easy/Med./Hard bars per month or week, first solves or every attempt, via two shadcn `ToggleGroup`s), `TopicBubbles` (the campaign topics circle-packed by `d3-hierarchy`, filled by solved share), `RecentSolves` (the ten most recent, linked through `redirects.ts`) — composed from shadcn/ui (`components/ui/{card,chart,skeleton,toggle,toggle-group}.tsx`, Recharts under `chart`, Radix under the toggles) on Blume's tokens: `apps/docs/theme.css` maps shadcn's names onto `--blume-*` (never `accent`, which is Blume's brand colour — vendored components that use it, like `toggle.tsx`, are retokened to `background`/`muted`) and gives shadcn's `data-slot` parts their border colour. They share `lib/stats.ts` (`useStats()`), so the page makes ONE `/api/stats` request however many islands hydrate. shadcn sources live outside `islands/` (every `.tsx` there becomes an island) and import `lib/utils` relatively; `components.json` + `tsconfig.json` exist for the shadcn CLI and `tsc`, so after `shadcn add` rewrite `@/…` imports to relative ones (house style) — and check `package.json`: the CLI has twice installed an unrelated `cn` package for `lib/utils` and skipped real deps (`class-variance-authority`). Blume turns every tsconfig `paths` target into a Vite alias AND a dev dep-scan glob (`<target>/**/*.astro`…), so `paths` maps only `@/components`, `@/lib`, `@/hooks` — each bare and `/*`, since `components.json` names the bare forms — never `@/*` → `./*`: that glob reaches through `node_modules/blume`, where Vite's scanner reads a `<script>` inside a `RootLayout.astro` comment as a tag and `blume dev` skips dependency pre-bundling. Blume's `.prose :where(a, p, ol)` rules ignore `not-prose`, so island markup overrides them with `!` utilities, as Blume's own components do. - `README.md` live charts are Worker endpoints (`/chart/*.svg`, `/badge/gate.svg`, 5-min Camo cache). The docs `/progress` page is a custom page, `apps/docs/pages/progress.astro` (no content folder, so outside the sidebar and prev/next; its header tab is its link), mounting five LeetCode-style React cards from `components/progress/` with `client:load` — imported by the page, never used from MDX, so they are not in `islands/` — `SolvedRing` (difficulty gauge + "Attempting"), `SubmissionHeatmap` and `SubmissionChart` sharing one row (the heatmap: the last six months in month blocks, the README's colour ramp as theme.css `--heat-0..4`, its attempts / active days / max streak counted from the cells it draws; the chart: this calendar year as stacked Easy/Med./Hard bars per month or week, first solves or every attempt, via two shadcn `ToggleGroup`s), `TopicBubbles` (the campaign topics circle-packed by `d3-hierarchy`, filled by solved share), `RecentSolves` (the ten most recent, linked through `redirects.ts`) — composed from shadcn/ui (`components/ui/{card,chart,skeleton,toggle,toggle-group}.tsx`, Recharts under `chart`, Radix under the toggles) on Blume's tokens: `apps/docs/theme.css` maps shadcn's names onto `--blume-*` (never `accent`, which is Blume's brand colour — vendored components that use it, like `toggle.tsx`, are retokened to `background`/`muted`) and gives shadcn's `data-slot` parts their border colour. They share `lib/stats.ts` (`useStats()`), so the page makes ONE `/api/stats` request however many cards hydrate. shadcn sources live outside `islands/` (every `.tsx` there becomes an island) and import `lib/utils` relatively; `components.json` + `tsconfig.json` exist for the shadcn CLI and `tsc`, so after `shadcn add` rewrite `@/…` imports to relative ones (house style) — and check `package.json`: the CLI has twice installed an unrelated `cn` package for `lib/utils` and skipped real deps (`class-variance-authority`). Blume turns every tsconfig `paths` target into a Vite alias AND a dev dep-scan glob (`<target>/**/*.astro`…), so `paths` maps only `@/components`, `@/lib`, `@/hooks` — each bare and `/*`, since `components.json` names the bare forms — never `@/*` → `./*`: that glob reaches through `node_modules/blume`, where Vite's scanner reads a `<script>` inside a `RootLayout.astro` comment as a tag and `blume dev` skips dependency pre-bundling. Blume's `.prose :where(a, p, ol)` rules ignore `not-prose`, so island markup overrides them with `!` utilities, as Blume's own components do.
- `apps/docs/blume.config.ts` — site base `/leetcode`; imports `apps/docs/redirects.ts`, sync-generated (`/<num>` → `/<topic>/<slug>`, one row per page, exact root-relative paths — Blume adds the base and, for the static Pages build, emits a meta-refresh page per rule plus `blume-redirects.json`); `README.md` campaign table doubles as topic-map input to `sync.ts` (`readmeTopics()`, `TOPIC_ALIASES`, `PHASE_ALIASES`). - `apps/docs/blume.config.ts` — site base `/leetcode`; imports `apps/docs/redirects.ts`, sync-generated (`/<num>` → `/<topic>/<slug>`, one row per page, exact root-relative paths — Blume adds the base and, for the static Pages build, emits a meta-refresh page per rule plus `blume-redirects.json`); `README.md` campaign table doubles as topic-map input to `sync.ts` (`readmeTopics()`, `TOPIC_ALIASES`, `PHASE_ALIASES`).
- Old `.github/srs/` JSON state, its `srs-*` Actions, and the one-shot `import-srs.ts` importer are RETIRED and deleted — do not resurrect; git history is the record. - Old `.github/srs/` JSON state, its `srs-*` Actions, and the one-shot `import-srs.ts` importer are RETIRED and deleted — do not resurrect; git history is the record.