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feat(docs): add OpenRouter AI SDK provider dependency and update @vercel/oidc version
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@@ -46,7 +46,7 @@ flowchart LR
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| `work/<1\|3\|7>/<Difficulty>/<Category>/<num>.<slug>.{js,py}` | Solutions, e.g. `work/1/Easy/Array/1.two-sum.py`. The top directory is the spaced-repetition bucket: `1` = first solve, `3`/`7` = the blind re-solves of that problem 3 and 7 days later. Machine-parsed header comment (title / `Difficulty:` / URL / `─` rule / statement) — preserve its exact shape |
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| `apps/cli/` | Flat Bun TS workspace: automation entries (shebang + top-level await) and libraries (no shebang, side-effect-free on import). Root `bun run` scripts delegate here |
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| `apps/docs/` | Blume site (`blume.config.ts`, `content/`, `components/` + `components.ts`, `islands/`, `public/`). `content/(0N-<phase>)/<topic>/<num>-<slug>.mdx` plus one `meta.ts` per phase and per topic folder, all generated by sync (a phase's once, then hand-owned): the phase folder is a `(group)` (sidebar section, no route segment), the topic folder is the README campaign topic slug (`tree-dfs/`, `heap-priority-queue/`) and a real route segment (`/tree-dfs/invert-binary-tree`), the `meta.ts` files carry the exact labels, phase/topic numbers and icons so the sidebar reads in curriculum order with each topic a collapsible group. A problem page's badge row (between the description and the body) is rendered, not written: the MDX `wrapper` (`components/ProblemBadges.astro`, registered as `mdx.wrapper` in `components.ts` — Blume's page template renders the title and description itself with no slot before the body, so the wrapper, which MDX hands no route, reads it off `Astro.url`) reads the page's `topics:` (LeetCode's topic tags, from sync) and `video:` (NeetCode YouTube id, from `bun run videos`) frontmatter — both declared via `frontmatter.extend` in `blume.config.ts`, hand-rolled Standard Schemas, no zod — and links a tag the campaign teaches to its topic landing page (accent), any other tag to its guide page `/guides/<slug>` (neutral; LeetCode's problem list if the guide is gone), and the video as a red `Explanation` badge. The reverse direction is the `PageFooter` slot (`components/BacklinksList.astro`): an Obsidian-style `<num> <name>` list under every topic landing and guide page of the problems whose badges link there, plus a topic's own folder members (so a topic no tag names, `hybrid-structures`, still lists its problems), in a native `<details>` open on load whose top-right chevron collapses it (no JS); problem pages are recognised by their `<num>. <name>` title and render no list. Which tags the campaign teaches is ONE map, `apps/docs/topic-landings.ts` (tag slug → landing routes), and where a badge points is ONE function beside it, `tagTarget()` — read by both components (so badges and backlinks cannot disagree) and the map by sync. `content/guides/` (the `Guides` header tab) is one page per tag outside that map, filed by hand into `(group)` categories — `(1-data-structures)/`, `(2-algorithms)/`, `(3-techniques)/` (hand-written `meta.ts` each; no route segment, so every guide stays `/guides/<slug>`). Sync finds a guide by slug anywhere under `guides/` and creates a placeholder only when none exists or it is empty — at the `guides/` root, for you to file into a category and give a Lucide `icon:` that no topic uses (not a `TOPIC_ICONS` value — sync warns on a collision — and, by convention, not one any other page uses either) — and after that owns exactly one key of it: `sidebar.badge`, the sidebar count, rewritten every run to the guide's backlink count (problem pages carrying the tag — equal to the `BacklinksList` rows, since a guide's tag has no landing; dropped at zero). Everything else is hand-owned (a guide whose tag no page carries any more is left alone, badge dropped), with frontmatter `list:` — the tag's LeetCode problem list, rendered by the same wrapper as an orange `LeetCode list` badge; sync also writes `guides/meta.ts`. A hand-written `(0N-<phase>)/<topic>/index.mdx` (`hidden: true`) is that topic's landing page: Blume ≥ 1.7.3 links the sidebar group row to it (`sliding-window/index.mdx` → `/sliding-window`) and the hidden flag drops the duplicate row. Two kinds of custom MDX component, both import-free on every page: `islands/<Name>.tsx` is hydrated React (auto-discovered; the five `/progress` cards `SolvedRing`/`SubmissionHeatmap`/`SubmissionChart`/`TopicBubbles`/`RecentSolves`, and `DependencySpine` — the README topic map as data, zoom/pan, nodes link to whatever route Blume's `/api/docs/navigation.json` reports for the topic folder, inert until a topic has pages), `components/<Name>.astro` registered in `components.ts` is static markup plus a custom element for behaviour, the way Blume's own `Frame` is built (`Carousel`/`CarouselImage`: `src` takes a URL, `/file.png`, or the page-relative `../../public/file.png`) |
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| `apps/docs/` | Blume site (`blume.config.ts`, `content/`, `components/` + `components.ts`, `islands/`, `public/`). `content/(0N-<phase>)/<topic>/<num>-<slug>.mdx` plus one `meta.ts` per phase and per topic folder, all generated by sync (a phase's once, then hand-owned): the phase folder is a `(group)` (sidebar section, no route segment), the topic folder is the README campaign topic slug (`tree-dfs/`, `heap-priority-queue/`) and a real route segment (`/tree-dfs/invert-binary-tree`), the `meta.ts` files carry the exact labels, phase/topic numbers and icons so the sidebar reads in curriculum order with each topic a collapsible group. A problem page's badge row (between the description and the body) is rendered, not written: the MDX `wrapper` (`components/ProblemBadges.astro`, registered as `mdx.wrapper` in `components.ts` — Blume's page template renders the title and description itself with no slot before the body, so the wrapper, which MDX hands no route, reads it off `Astro.url`) reads the page's `topics:` (LeetCode's topic tags, from sync) and `video:` (NeetCode YouTube id, from `bun run videos`) frontmatter — both declared via `frontmatter.extend` in `blume.config.ts`, hand-rolled Standard Schemas, no zod — and links a tag the campaign teaches to its topic landing page (filled), any other tag to its guide page `/guides/<slug>` (outlined; LeetCode's problem list if the guide is gone, gray and iconless), and the video as a red `Explanation` badge. Every badge in the row is a pill. A tag badge carries the icon its target shows in the sidebar (read off `data.navigation`: the topic `meta.ts` icon, the guide's `icon:`) and the tag's own colour from `lib/tag-colors.ts` — unique per tag site-wide, assigned greedily over every tag with a page so tags that share problem pages sit furthest apart in OKLab, in a lightness band that keeps ≥ 3:1 contrast in both themes (Blume's Badge takes one hex for both). The reverse direction is the `PageFooter` slot (`components/BacklinksList.astro`): an Obsidian-style `<num> <name>` list under every topic landing and guide page of the problems whose badges link there, plus a topic's own folder members (so a topic no tag names, `hybrid-structures`, still lists its problems), in a native `<details>` open on load whose top-right chevron collapses it (no JS); problem pages are recognised by their `<num>. <name>` title and render no list. Which tags the campaign teaches is ONE map, `apps/docs/topic-landings.ts` (tag slug → landing routes), and where a badge points is ONE function beside it, `tagTarget()` — read by both components (so badges and backlinks cannot disagree) and the map by sync. `content/guides/` (the `Guides` header tab) is one page per tag outside that map, filed by hand into `(group)` categories — `(1-data-structures)/`, `(2-algorithms)/`, `(3-techniques)/` (hand-written `meta.ts` each; no route segment, so every guide stays `/guides/<slug>`). Sync finds a guide by slug anywhere under `guides/` and creates a placeholder only when none exists or it is empty — at the `guides/` root, for you to file into a category and give a Lucide `icon:` — the one every badge linking to it shows — that no topic and no other guide uses (sync warns while it is missing, a `TOPIC_ICONS` value, or another guide's) — and after that owns exactly one key of it: `sidebar.badge`, the sidebar count, rewritten every run to the guide's backlink count (problem pages carrying the tag — equal to the `BacklinksList` rows, since a guide's tag has no landing; dropped at zero). Everything else is hand-owned (a guide whose tag no page carries any more is left alone, badge dropped), with frontmatter `list:` — the tag's LeetCode problem list, rendered by the same wrapper as an orange `LeetCode list` badge; sync also writes `guides/meta.ts`. A hand-written `(0N-<phase>)/<topic>/index.mdx` (`hidden: true`) is that topic's landing page: Blume ≥ 1.7.3 links the sidebar group row to it (`sliding-window/index.mdx` → `/sliding-window`) and the hidden flag drops the duplicate row. Two kinds of custom MDX component, both import-free on every page: `islands/<Name>.tsx` is hydrated React (auto-discovered; the five `/progress` cards `SolvedRing`/`SubmissionHeatmap`/`SubmissionChart`/`TopicBubbles`/`RecentSolves`, and `DependencySpine` — the README topic map as data, zoom/pan, nodes link to whatever route Blume's `/api/docs/navigation.json` reports for the topic folder, inert until a topic has pages), `components/<Name>.astro` registered in `components.ts` is static markup plus a custom element for behaviour, the way Blume's own `Frame` is built (`Carousel`/`CarouselImage`: `src` takes a URL, `/file.png`, or the page-relative `../../public/file.png`) |
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| `apps/api/` | Cloudflare Worker workspace: `src/` modules, `data/schedule.json` (the plan: `date → { topics | problems | gate | sweep }`, human-edited, bundled at deploy), `migrations/` (append-only; `0002` is the +3/+7 ladder rebuild) |
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| `.github/workflows/` | deploy (docs → Pages with `GITHUB_TOKEN` for the releases-backed changelog, Worker → Cloudflare, on every main push), close-solved (issues + `/admin/solved` + Project `Set`/`Difficulty`, needs `SRS_ADMIN_KEY` and `PROJECT_PAT`; then the `release` job: timever tag + release per finished topic, `contents: write`), close-topics, sync-d1 (issue edits → `/admin/reconcile`), spaced-repetition (daily 06:00 ET cron → today's review issue; `GITHUB_TOKEN` only, no secrets) |
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| `.githooks/` | Tracked git hooks; `bun install` points `core.hooksPath` here (root `prepare` script, no husky). `pre-commit` runs `bun run sync` and stages only what sync changed (pages, `apps/docs/redirects.ts`), so a solution, its page and its `/<num>` short link land in one commit; it refuses to run while `work/1` has anything unstaged (sync reads the tree, so the page would not match the commit), and leaves pre-existing dirt under `apps/docs/content` (in-progress `## Approach` prose) unstaged. `git commit --no-verify` for a deliberate partial commit |
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