feat(docs): add OpenRouter AI provider and improved tag color algorithm

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Prad Nukala committed 2026-09-30 15:27:52 -04:00
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commit 1f6413f3d8
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@@ -1,4 +1,5 @@
import { defineConfig } from "blume";
import { openrouter } from "blume/ai";
import type { StandardSchema } from "blume/core/standard-schema.ts";
import { custom, filesystem } from "blume/sources";
import { githubReleasesSource } from "blume/sources/github-releases.ts";
@@ -134,6 +135,18 @@ export default defineConfig({
structuredData: true,
x: { handle: "@prdlk" },
},
// The assistant's `/api/ask` route runs on demand and reads
// OPENROUTER_API_KEY at request time (`getSecret`), so it needs a server
// runtime holding that secret — a static host cannot answer it.
ai: {
assistant: {
enabled: true,
provider: openrouter({
model: "qwen/qwen3.8-27b:free",
reasoning: "none",
}),
},
},
agents: {
llmsTxt: true,
mcp: { enabled: false },
+98 -49
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@@ -3,78 +3,127 @@
* row (`components/ProblemBadges.astro`) paints each tag with it, so a tag
* reads the same on every page and no two tags share a colour.
*
* Every colour sits at one OKLCH lightness, so each badge has the same
* contrast whatever its hue; only the hue varies. A tag's hue is seeded by a
* hash of its slug (FNV-1a) and walked forward past any hue already taken
* within `gap` degrees, in slug order. Seeding by slug rather than by position
* keeps colours stable as tags come and go: a new tag moves only itself,
* unless it lands on a hue a later slug's seed wanted.
* Fifty-odd hues cannot all be told apart, so uniqueness alone is not the
* goal: tags that share a problem page must be told apart, since that is
* where they are seen together. The palette is a fixed grid in OKLCH, a few
* lightness rows by `HUE_STEP` hues, and tags are coloured greedily, most-used
* first. Each tag takes the free palette colour farthest (OKLab distance)
* from every colour its co-tags already hold, ties broken by distance from
* every colour taken at all. The answer is a pure function of the pages'
* tags, so it is identical on every page of one build; a newly solved problem
* can shift colours in the next.
*
* Blume's Badge takes a custom colour only as hex, and uses that one value
* for both themes, so the lightness is the midpoint that stays legible as text
* on the light and the dark background alike.
* Blume's Badge takes a custom colour only as hex and uses that one value in
* both themes, as text over a 12% tint of itself, so the rows sit in the
* narrow lightness band where that text holds ≥ 3:1 contrast on the light and
* the dark background alike; wider rows spread tags further but fail one theme.
*/
const LIGHTNESS = 0.6;
const LIGHTNESS = [0.55, 0.6];
const CHROMA = 0.15;
const HUE_STEP = 5;
/** slug → `#rrggbb`, pairwise distinct, for every slug in `slugs`. */
export function tagColors(slugs: Iterable<string>): Map<string, string> {
const sorted = [...new Set(slugs)].sort();
// Each taken hue blocks 2·gap−1 whole degrees, so n·(2·gap−1) < 360 always
// leaves a free one; past 180 tags the hues can only be distinct.
const gap = Math.max(1, Math.floor(360 / (2 * sorted.length)));
const taken: number[] = [];
const colors = new Map<string, string>();
const used = new Set<string>();
for (const slug of sorted) {
let hue = fnv1a(slug) % 360;
for (let step = 0; step < 360; step++, hue = (hue + 1) % 360) {
if (taken.some((t) => Math.min(Math.abs(t - hue), 360 - Math.abs(t - hue)) < gap)) continue;
if (!used.has(oklchHex(hue))) break;
}
taken.push(hue);
const hex = oklchHex(hue);
used.add(hex);
colors.set(slug, hex);
}
return colors;
}
function fnv1a(text: string): number {
let hash = 0x811c9dc5;
for (let i = 0; i < text.length; i++) {
hash ^= text.charCodeAt(i);
hash = Math.imul(hash, 0x01000193);
}
return hash >>> 0;
interface Swatch {
hex: string;
lab: [number, number, number];
}
/**
* `oklch(LIGHTNESS CHROMA hue)` as sRGB hex. Hues sRGB cannot reach at full
* chroma (cyans) give up chroma until they fit, rather than being clipped
* per channel, which would shift the hue.
* slug → `#rrggbb`, pairwise distinct, for every slug in `slugs`; `pages` is
* each problem page's tag slugs, the co-occurrence the spread is judged by.
*/
function oklchHex(hue: number): string {
export function tagColors(slugs: Iterable<string>, pages: readonly (readonly string[])[]): Map<string, string> {
const universe = new Set(slugs);
const uses = new Map<string, number>();
const cotags = new Map<string, Set<string>>();
for (const page of pages) {
const on = page.filter((slug) => universe.has(slug));
for (const slug of on) {
uses.set(slug, (uses.get(slug) ?? 0) + 1);
const set = cotags.get(slug) ?? new Set<string>();
for (const other of on) if (other !== slug) set.add(other);
cotags.set(slug, set);
}
}
const order = [...universe].sort((a, b) => (uses.get(b) ?? 0) - (uses.get(a) ?? 0) || a.localeCompare(b));
const palette = swatches(order.length);
const free = new Set(palette.keys());
const chosen = new Map<string, Swatch>();
for (const slug of order) {
const near = [...(cotags.get(slug) ?? [])].flatMap((other) => chosen.get(other) ?? []);
const all = [...chosen.values()];
let best = -1;
let bestScore: [number, number] = [-1, -1];
for (const i of free) {
const score: [number, number] = [nearest(palette[i]!, near), nearest(palette[i]!, all)];
if (score[0] > bestScore[0] || (score[0] === bestScore[0] && score[1] > bestScore[1])) {
best = i;
bestScore = score;
}
}
free.delete(best);
chosen.set(slug, palette[best]!);
}
return new Map([...chosen].map(([slug, swatch]) => [slug, swatch.hex]));
}
/** Distance from `swatch` to the closest of `others`; Infinity when there are none. */
function nearest(swatch: Swatch, others: readonly Swatch[]): number {
let min = Number.POSITIVE_INFINITY;
for (const other of others) {
const d = Math.hypot(swatch.lab[0] - other.lab[0], swatch.lab[1] - other.lab[1], swatch.lab[2] - other.lab[2]);
if (d < min) min = d;
}
return min;
}
/**
* The palette: every `HUE_STEP` degrees in each `LIGHTNESS` row, the step
* shrunk when there are more tags than swatches. Duplicate hexes (possible
* only at a tiny step) are dropped, which keeps every assignment unique.
*/
function swatches(count: number): Swatch[] {
const step = Math.min(HUE_STEP, Math.max(1, Math.floor((360 * LIGHTNESS.length) / Math.max(count, 1))));
const seen = new Set<string>();
const out: Swatch[] = [];
for (const lightness of LIGHTNESS) {
for (let hue = 0; hue < 360; hue += step) {
const swatch = oklch(lightness, hue);
if (seen.has(swatch.hex)) continue;
seen.add(swatch.hex);
out.push(swatch);
}
}
return out;
}
/**
* `oklch(lightness CHROMA hue)` as sRGB hex plus its OKLab coordinates. Hues
* sRGB cannot reach at full chroma (cyans) give up chroma until they fit,
* rather than being clipped per channel, which would shift the hue.
*/
function oklch(lightness: number, hue: number): Swatch {
const rad = (hue * Math.PI) / 180;
for (let chroma = CHROMA; ; chroma -= 0.005) {
const a = chroma * Math.cos(rad);
const b = chroma * Math.sin(rad);
const l = (LIGHTNESS + 0.3963377774 * a + 0.2158037573 * b) ** 3;
const m = (LIGHTNESS - 0.1055613458 * a - 0.0638541728 * b) ** 3;
const s = (LIGHTNESS - 0.0894841775 * a - 1.291485548 * b) ** 3;
const l = (lightness + 0.3963377774 * a + 0.2158037573 * b) ** 3;
const m = (lightness - 0.1055613458 * a - 0.0638541728 * b) ** 3;
const s = (lightness - 0.0894841775 * a - 1.291485548 * b) ** 3;
const rgb = [
4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s,
-1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s,
-0.0041960863 * l - 0.7034186147 * m + 1.707614681 * s,
];
if (chroma > 0 && rgb.some((c) => c < 0 || c > 1)) continue;
return `#${rgb
const hex = rgb
.map((c) => {
const v = Math.min(1, Math.max(0, c));
const srgb = v <= 0.0031308 ? 12.92 * v : 1.055 * v ** (1 / 2.4) - 0.055;
return Math.round(srgb * 255).toString(16).padStart(2, "0");
})
.join("")}`;
.join("");
return { hex: `#${hex}`, lab: [lightness, a, b] };
}
}
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@@ -8,6 +8,7 @@
"doctor": "blume doctor"
},
"dependencies": {
"@openrouter/ai-sdk-provider": "^3.1.0",
"blume": "^2.1.0",
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",