Files
OmniLottie/lottie/utils/stripper.py
T
2026-03-01 21:36:54 +08:00

53 lines
1.9 KiB
Python

from ..objects.base import LottieObject, ObjectVisitor
from ..objects.bezier import Bezier
from ..objects.helpers import Transform
from ..nvector import NVector
class Strip(ObjectVisitor):
def __init__(self, float_round, remove_attributes={}):
self.float_round = float_round
self.remove_attributes = remove_attributes
def round(self, fl):
return round(fl, self.float_round)
def nvector(self, value):
value.components = list(map(self.round, value.components))
return value
def visit_property(self, object, property, value):
if isinstance(value, Bezier):
for l in ["vertices", "in_tangents", "out_tangents"]:
try:
setattr(value, l, [self.nvector(NVector(p.x, p.y)) for p in getattr(value, l)])
except:
print("An exception occurred")
elif property.lottie in self.remove_attributes:
property.set(object, None)
elif isinstance(value, float):
property.set(object, round(value, 3))
elif isinstance(value, NVector):
self.nvector(value)
class TransformStip(Strip):
def visit(self, object):
if isinstance(object, Transform):
self.transform_unset(object, "anchor_point", NVector(0, 0))
self.transform_unset(object, "position", NVector(0, 0))
#self.transform_unset(object, "scale", NVector(100, 100))
self.transform_unset(object, "rotation", 0)
#self.transform_unset(object, "opacity", 100)
self.transform_unset(object, "skew", 0)
self.transform_unset(object, "skew_axis", 0)
def transform_unset(self, object, prop_name, value):
prop = getattr(object, prop_name)
if not prop.animated and prop.value == value:
setattr(object, prop_name, None)
heavy_strip = TransformStip(3, {"ind", "ix", "nm", "mn"})
float_strip = Strip(3)