---
title: "Superball"
startDate: "2011-12-01"
endDate: "2012-04-01"
description: "Developed and launched a puzzle-based casual game for iOS using the Cocos2D framework and Objective-C at age 12."
link: "https://vimeo.com/172015296"
tags: ["Game Development", "Objective-C", "Cocos2d"]
experiences: ["britetwist"]
---

- Developed and launched a puzzle-based casual game for iOS using the Cocos2D framework and Objective-C at age 12.
- Navigated the constraints of early iOS development by successfully managing memory allocation manually, prior to the introduction of built-in automated memory management.
- Designed the complete game loop, mechanics, and user interface tailored specifically for the mobile casual gaming market.
