# Assets and Browser Modules ## What This Covers How to serve browser scripts and styles from source. Read this when the task involves: - Configuring `createAssetServer` (`basePath`, `fileMap`, `allowFiles`, `allowPackages`, `denyFiles`, fingerprinting, compiler options) - Choosing between `staticFiles()` for already-built files and `createAssetServer()` for source assets that need import rewriting, preloads, or fingerprinted URLs - Generating script URLs or `` tags for a client entry - Enabling browser HMR for source-served modules - Keeping files such as tests out of the browser via `denyFiles` rules For routing the URL namespace itself, see `routing-and-controllers.md`. For client entry hydration and browser update handling, see `hydration-frames-navigation.md`. For the Node HMR runner and browser HMR channel, see `middleware-and-server.md`. ## When To Reach For It Use `remix/assets` when the app serves browser JavaScript, TypeScript, or CSS from source files. This is the right tool for client entrypoints, browser-only helpers, styles, and monorepo code that should be compiled and served under a public URL namespace. Use `staticFiles()` for files that already exist on disk exactly as they should be served. Use `createAssetServer()` for source scripts or styles that need rewriting, dependency scanning, preloads, sourcemaps, or fingerprinted URLs. ## Default Pattern ```typescript import { createAssetServer } from 'remix/assets' import { createController } from 'remix/router' import { get, route } from 'remix/routes' export const routes = route({ assets: get('/assets/*path'), }) let assetServer = createAssetServer({ basePath: '/assets', rootDir: process.cwd(), fileMap: { 'app/*path': 'app/*path', 'node_modules/*path': 'node_modules/*path', }, allowFiles: ['app/routes.ts', 'app/**/public/**'], allowPackages: ['remix'], denyFiles: ['app/**/*.test.*'], target: { es: '2020', chrome: '109', safari: '16.4' }, sourceMaps: process.env.NODE_ENV === 'development' ? 'external' : undefined, minify: process.env.NODE_ENV === 'production', scripts: { define: { 'process.env.NODE_ENV': JSON.stringify(process.env.NODE_ENV ?? 'development'), }, }, }) export default createController(routes, { actions: { async assets({ request }) { return (await assetServer.fetch(request)) ?? new Response('Not Found', { status: 404 }) }, }, }) ``` ## Rules - Treat `allowFiles`/`allowPackages` and `denyFiles` as the security boundary for browser-reachable source files. - Put browser-reachable app source in a `public/` directory inside `app/`, beside its narrowest owner, such as `app/ui/public/` or `app/actions/cart/public/`. - Every local dependency in a browser module graph must match `allowFiles`, so keep the whole graph inside those `public/` directories. `app/routes.ts` is allowed separately so browser modules can build type-safe links with `routes.*.href(...)`. - Deny test modules with `denyFiles` so tests can be colocated inside a `public/` directory without becoming browser-reachable. - Use `allowFiles` and `denyFiles` for file paths and globs. Relative values resolve from `rootDir`. - Use `allowPackages` for exact package names, not globs or subpaths. Packages allowed by `allowPackages` also allow their installed `dependencies` and `optionalDependencies`; peer dependencies must be listed explicitly if they should be browser-reachable. - `denyFiles` takes precedence over both file and package allow rules. - Set `rootDir` explicitly in monorepos so relative paths resolve from the intended project root. - `basePath` is the public URL namespace handled by the asset server. - `fileMap` keys are URL patterns relative to `basePath`, and values are root-relative file path patterns. They use `route-pattern` syntax on both sides. - Keep the same wildcard params on both sides of a `fileMap` entry so import rewriting can map source files back to public URLs. - CSS files are compiled and served alongside scripts. Local CSS `@import` rules are rewritten and fingerprinted with the same asset server routing rules. ## Rendering HTML Use `getHref()` when you need the public URL for one module, and `getPreloads()` when you want `` tags or `Link` headers for one or more entrypoints and their dependencies. ```typescript let entryHref = await assetServer.getHref('app/actions/public/entry.ts') let entryPreloads = await assetServer.getPreloads('app/actions/public/entry.ts') ``` Use this when rendering documents or layouts that boot browser behavior with a known client entry. When resolving hydrated client entries during server rendering, pass the source entry ID from `clientEntry(import.meta.url, ...)` to `getHref()` inside `resolveClientEntry`. Keep export-name resolution in that render helper, and avoid hard-coding public asset URLs in source-owned component modules. ## Development vs Deployment In development: - Keep `watch` enabled so source changes are picked up without restarting the server - Prefer stable URLs with normal revalidation - Enable source maps when debugging browser code - Use `hmr` only when the app is running under `remix/node-hmr` - Use `scripts.loaders` for development-only browser transforms such as `uiHmr()` In deployment: - Set `watch: false` - Use `fingerprint: { buildId }` for long-lived immutable caching - Make sure `buildId` changes for each deploy Fingerprinting assumes files on disk are stable and requires `watch: false`. ## Browser HMR Use browser HMR when source-served browser modules should update without a full page reload during development. Let `remix/node-hmr` own the browser HMR channel so browser updates stay coordinated with server restarts. ```typescript import { createAssetServer } from 'remix/assets' import { uiHmr } from 'remix/ui-hmr/assets' const isDevelopment = process.env.NODE_ENV === 'development' const isHmr = Boolean(isDevelopment && process.env.REMIX_NODE_HMR) const assetServer = createAssetServer({ basePath: '/assets', fileMap: { '/app/*path': 'app/*path' }, allowFiles: ['app/routes.ts', 'app/**/public/**'], denyFiles: ['app/**/*.test.*'], watch: isDevelopment, hmr: isHmr ? async () => (await import('remix/node-hmr/runtime')).createBrowserHmrChannel() : undefined, scripts: { loaders: isHmr ? [uiHmr()] : undefined, }, }) ``` Rules: - Guard `remix/node-hmr/runtime` imports with `process.env.REMIX_NODE_HMR`; that runtime API is only available inside the supervised child process. - Keep browser HMR and loaders development-only. - Add `remix/assets/types/hmr` to `compilerOptions.types` only when browser source modules use `import.meta.hot` directly. - Write HMR accept calls directly as `import.meta.hot.accept(...)` with literal dependency specifiers. ## Useful Compiler Options - `minify` for production minification of scripts and styles - `sourceMaps` for `'external'` or `'inline'` source maps for scripts and styles - `sourceMapSourcePaths` for `'url'` or `'absolute'` source map paths - `target` as an object for shared browser targets and script-only ECMAScript output, such as `{ es: '2020', chrome: '109', safari: '16.4' }` - `scripts.define` to replace globals such as `process.env.NODE_ENV` - `scripts.external` to leave specific script imports untouched - `scripts.loaders` to transform browser modules during compilation Do not nest shared compiler options under `scripts`. Use top-level `minify`, `sourceMaps`, `sourceMapSourcePaths`, and `target` so they apply to styles as well as scripts. ## Lifecycle If the asset server is long-lived and watching the file system, call `await assetServer.close()` when shutting down dev servers or disposing tests.