mirror of
https://github.com/prdlk/leetcode.git
synced 2026-09-16 23:16:26 +00:00
feat(api): migrate SRS ladder to +3/+7 and adjust rest‑day logic
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+186
-30
@@ -1,19 +1,24 @@
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#!/usr/bin/env bun
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/**
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* Fuzzy-pick a LeetCode problem and scaffold it via leetcode-cli.
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* Fuzzy-pick a problem and scaffold it via leetcode-cli, in one of the three
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* work/ buckets (see work.ts): a first solve under work/1, or the 3-day and
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* 7-day blind re-solves under work/3 and work/7. Tab cycles the sections.
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*
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* The problem index lives in the local SQLite cache (see db.ts), refreshed at
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* most once per 24h; campaign problem descriptions from README.md are
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* backfilled into the same db on the way. Problems that already have a
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* numbered file under work/ are excluded from the picker — re-picking them
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* would only clobber the existing scaffold.
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* backfilled into the same db on the way. The new-problem section hides
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* anything that already has a numbered file under work/1 — re-picking it would
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* only clobber the existing scaffold — and each review section hides whatever
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* its own bucket already holds, so a finished re-solve leaves the list.
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*/
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import { autocomplete, cancel, isCancel, spinner } from "@clack/prompts";
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import { basename, join } from "node:path";
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import { fetchDescription, problemDb, readmeSlugs, type Problem } from "./db";
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const ROOT = join(import.meta.dir, "..", "..");
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const WORK_DIR = join(ROOT, "work");
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import { autocomplete, cancel, isCancel, log, spinner } from "@clack/prompts";
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import { existsSync, mkdirSync, readFileSync, writeFileSync } from "node:fs";
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import { homedir } from "node:os";
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import { join } from "node:path";
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import { styleText } from "node:util";
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import { etDate } from "../api/src/srs.ts";
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import { fetchDescription, problemDb, readmeSlugs } from "./db";
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import { ROOT, WINDOWS, bucketDir, reviewQueues, scanBucket, type Bucket } from "./work";
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const db = problemDb();
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@@ -57,26 +62,110 @@ if (missing.length > 0) {
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s.stop(failed ? `Cached ${fetched} descriptions (${failed} failed, will retry next run)` : `Cached ${fetched} problem descriptions`);
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}
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// ── exclude problems already picked or solved under work/ ────────
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// ── the three sections ───────────────────────────────────────────
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const done = new Set<number>();
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for (const rel of new Bun.Glob("**/*.*").scanSync({ cwd: WORK_DIR })) {
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const m = basename(rel).match(/^(\d+)\./);
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if (m) done.add(Number(m[1]));
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/** What Enter scaffolds: this problem, into this bucket. */
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interface Choice {
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bucket: Bucket;
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lc: number;
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slug: string;
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}
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const problems = db.all().filter((p) => !done.has(p.id));
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interface Section {
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label: string;
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options: { value: Choice; label: string; hint: string }[];
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}
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const first = scanBucket(1);
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const problems = db.all();
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const titles = new Map(problems.map((p) => [p.id, p.title] as const));
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db.close();
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const picked = await autocomplete<Problem>({
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message: "Pick a problem",
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placeholder: "Type to search by number or title...",
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maxItems: 12,
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options: problems.map((p) => ({
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value: p,
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label: `${p.id}. ${p.title}`,
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hint: p.paidOnly ? `${p.difficulty} 🔒 premium` : p.difficulty,
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const queues = reviewQueues(etDate(new Date()));
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const sections: Section[] = [
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{
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label: "new",
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options: problems
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.filter((p) => !first.has(p.id))
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.map((p) => ({
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value: { bucket: 1 as Bucket, lc: p.id, slug: p.slug },
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label: `${p.id}. ${p.title}`,
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hint: p.paidOnly ? `${p.difficulty} 🔒 premium` : p.difficulty,
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})),
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},
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...WINDOWS.map((window) => ({
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label: `${window}-day`,
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options: queues.get(window)!.map((owed) => ({
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value: { bucket: window as Bucket, lc: owed.lc, slug: owed.slug },
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label: `${owed.lc}. ${titles.get(owed.lc) ?? owed.slug}`,
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hint: `${owed.difficulty} · ${owed.category} · solved ${owed.solved}, ${owed.days}d ago`,
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})),
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})),
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];
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let active = 0;
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/**
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* The slice of clack's AutocompletePrompt this picker drives. @clack/prompts
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* re-exports neither the class nor its type, and apps/cli does not depend on
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* @clack/core directly, so the contract is spelled out structurally.
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*/
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interface Autocomplete {
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userInput: string;
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on(event: "key", cb: (char: string | undefined, key: { name?: string }) => void): void;
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emit(event: "userInput", input: string): void;
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}
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/** Search text that cannot match any option — see refresh() below. */
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const NO_MATCH = "\u0000";
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let hooked = false;
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/**
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* Bind Tab to the section switch, once per prompt.
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*
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* clack has no hook for extra keys, but it calls `options` with the prompt as
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* `this`, which is all a subscription needs. Switching sections also has to
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* re-filter the list, and the prompt only recomputes `filteredOptions` when
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* the search text *changes* — hence the pair of userInput events: an
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* unmatchable string, then the real one, which recomputes against the new
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* section, resets the cursor onto its first match and leaves the typed query
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* on screen untouched. clack repaints as soon as the key handlers return.
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*
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* No `placeholder` is passed to the prompt on purpose: clack's own Tab binding
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* (fill the input with the placeholder) is inert without one.
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*/
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function hookTab(prompt: Autocomplete): void {
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if (hooked) return;
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hooked = true;
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prompt.on("key", (_char, key) => {
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if (key.name !== "tab") return;
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active = (active + 1) % sections.length;
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prompt.emit("userInput", NO_MATCH);
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prompt.emit("userInput", prompt.userInput);
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});
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}
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// Widened, not asserted: clack resolves `undefined` when Enter lands on an
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// empty list, which its own types do not admit.
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const picked: Choice | symbol | undefined = await autocomplete<Choice>({
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// Getter, not a string: clack reads `message` on every repaint, so the tab
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// bar tracks the active section.
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get message(): string {
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const bar = sections
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.map((section, i) => {
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const text = `${section.label} (${section.options.length})`;
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return i === active ? styleText("cyan", `▸ ${text}`) : styleText("dim", text);
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})
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.join(styleText("dim", " · "));
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return `Pick a problem ${bar} ${styleText("dim", "Tab: next section")}`;
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},
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maxItems: 12,
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options(this: Autocomplete) {
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hookTab(this);
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return sections[active]!.options;
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},
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filter: (search, option) => {
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const haystack = option.label!.toLowerCase();
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return search
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@@ -90,10 +179,77 @@ if (isCancel(picked)) {
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cancel("Nothing picked.");
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process.exit(0);
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}
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if (picked === undefined) {
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// Enter on an empty section: nothing was focused, so there is nothing to do.
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cancel(`Nothing owed in the ${sections[active]!.label} section.`);
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process.exit(0);
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}
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const proc = Bun.spawn(
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// bun installs workspace-dep bins into this package's node_modules, not the root's
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[join(import.meta.dir, "node_modules", ".bin", "leetcode"), "pick", picked.slug],
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{ cwd: ROOT, stdio: ["inherit", "inherit", "inherit"] },
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);
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process.exit(await proc.exited);
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// ── scaffold into the picked bucket ──────────────────────────────
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// The active workspace names the config file; everything else about it belongs
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// to leetcode-cli.
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const registry = join(homedir(), ".leetcode", "workspaces.json");
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let workspace = "default";
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if (existsSync(registry)) {
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const parsed: unknown = JSON.parse(readFileSync(registry, "utf8"));
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if (parsed && typeof parsed === "object" && "active" in parsed && typeof parsed.active === "string") {
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workspace = parsed.active || workspace;
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}
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}
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const configPath = join(homedir(), ".leetcode", "workspaces", workspace, "config.json");
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if (!existsSync(configPath)) {
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log.error(`No leetcode-cli config at ${configPath} — run \`leetcode config -i\` once.`);
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process.exit(1);
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}
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/**
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* Point leetcode-cli at one bucket. It reads its output directory from the
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* active workspace config and from nowhere else — no flag, no environment
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* override — so `workDir` is the whole handover.
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*
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* Each write MERGES the file as it is on disk at that moment; a saved copy is
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* never played back. The CLI owns this file too (theme, language, whatever a
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* `leetcode login` adds), and replaying stale bytes over it would silently
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* undo what it wrote while the child ran. After the pick, `workDir` is set to
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* work/1 instead of to whatever it was before: the first-solve bucket is the
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* one resting value that is always right, so even a killed run leaves a bare
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* `leetcode pick` on-layout.
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*/
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function setWorkDir(target: string): void {
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const raw: unknown = JSON.parse(readFileSync(configPath, "utf8"));
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if (raw === null || typeof raw !== "object") {
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log.error(`${configPath} holds no JSON object — run \`leetcode config -i\` to rewrite it.`);
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process.exit(1);
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}
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// 2-space JSON with a trailing newline: leetcode-cli's own format.
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writeFileSync(configPath, `${JSON.stringify({ ...raw, workDir: target }, null, 2)}\n`);
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}
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const dir = bucketDir(picked.bucket);
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mkdirSync(dir, { recursive: true });
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setWorkDir(dir);
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let code: number;
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try {
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const proc = Bun.spawn(
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// bun installs workspace-dep bins into this package's node_modules, not the root's
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[join(import.meta.dir, "node_modules", ".bin", "leetcode"), "pick", picked.slug],
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{ cwd: ROOT, stdio: ["inherit", "inherit", "inherit"] },
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);
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code = await proc.exited;
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} finally {
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setWorkDir(bucketDir(1));
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}
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// leetcode-cli exits 0 even when it wrote nothing (an expired session only
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// prints a warning), so the scaffold itself is the acceptance test: without a
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// file for this problem in the bucket, the pick failed.
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if (!scanBucket(picked.bucket).has(picked.lc)) {
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log.error(
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`leetcode-cli scaffolded nothing for LC ${picked.lc} under work/${picked.bucket}/.\n` +
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"If it printed “Session expired”, run `leetcode login` and pick again.",
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);
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process.exit(code === 0 ? 1 : code);
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}
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process.exit(code);
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